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Presents include mainline Danganronpa items such as the Replica Sword or the Hell Hound Earring. Presents are consumed once used, so try to apply them effectively. You can start a session with up to two presents. Presents have effects such as “Increase Card Inventory Size,” “40% Discount at Shops,” and more. You can check the status and art of your Hype Card collection via the character selection screen.Īlong with Hype Cards and Character Cards, the MonoMono Machines also dispense presents that will help you in the boardgame. Most Hype Cards feature battle-related effects such as “Break Attribute Cap”, or “Attack Damage +10%”, and many others that will be useful in both the boardgame and Tower of Despair. Fans will be able to enjoy the lavish designs once limited to licensed merchandise. Hype Cards feature a multitude of illustrations taken from the extensive catalog of Danganronpa merchandise. Once a Hype Card is drawn for any character, it will come into effect regardless of the character rarity or game mode they are used in (boardgame or Tower of Despair).
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There are nine varieties of Hype Cards for each character. Hype Cards further enhance your character’s abilities and increase their maximum growth capacity. In addition to unlocking characters via character cards, the school store’s three MonoMono Machines dispense Hype Cards and presents. Monokid will sometimes appear and offer you the chance to go straight to your destination, a great bonus in a boardgame where your turns are limited. Monotaro finds exceptionally valuable cards for you, but he forgets which one is which so he will give you one of his cards at random. During the development boardgame, Monokubs will appear at the end of a turn to help you. The Monokubs are here to support the campers. Form a party with your developed characters and face off with enemies just like in the Tower of Despair. With the power of a Monokub Wand, he creates the Hell Battle Ring, and attacks the campers.īattle with Monokid. But the (self-proclaimed) messenger from hell can’t stand this life anymore and finally erupts. Monokid spends his days swamped with his job at the Beach House. It seems the Monokubs supporting the students and the Monokub Wand are key to the storyline… The main story advances each time you complete development for 10 characters. Gather Hope Shards to Progress through the Story To complete the development camp and return to the real world, participants must battle Monobeasts, hone their talents, and obtain their respective Hope Shards.
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However, Monokuma has decided the camp should be taken seriously, and by stealing a wand, transforms Jabberwock Island into a dangerous place full of feral Monobeasts. By using their Monokub Wands, Monokubs can create virtually anything the camp needs. The Monokubs are back to support the campers. During the camp, the cutting-edge equipment secretly built beneath the academy provides feedback to the user’s actual body as they exercise and eat. Once someone enters a capsule connected to a computer, they’ll find themselves on the eternal summer shores of Jabberwock Island. This virtual world feels just like reality. The stage of the talent development camp is, of all places, the Neo World Program.
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The characters from Ultra Despair Girls seem to have met each other while Komaru was on a field trip to Towa City.
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Horrifying events like those that occurred in the mainline Danganronpa series won’t happen here, but for the most part, the story retains the relationships between characters. It turns out that some family members of the participants, as well as students from the elementary school affiliated with Hope’s Peak Academy are also attending the camp. Komaru Naegi arrives at Hope’s Peak Academy after receiving an invitation from the Talent Development Camp. Let’s see how their adventure unfolds in the prologue to Danganronpa S: Ultimate Summer Camp. The Ultimate Students from Hope’s Peak Academy are ready to graduate-but before they do, the culmination of three years of academy life begins with the 50-day Talent Development Camp.